May 28, 2007, 08:30 AM // 08:30
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#1
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Academy Page
Join Date: Nov 2006
Guild: [ARSE] The Happy Campers
Profession: N/W
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Armour
This is so cool.The bright people have changed the way we craft all armour. What can I say but what a useless, annoying waste of time!!! All armour is base,so needs everything added on.This nightfall system has replaced all factions and prophecies sets.Not a problem the price has been reduced and insignia just has to be bought. Now the gripe,insignia price is market led so the price varies,but the worst bit,SORRY ITS OUT OF STOCK!!! What a waste of time. Think about your armour, plan and decide what you need, then forget it because you can't buy it. Why anet has to meddle with things that do work and are simple enough for my poor old head to understand is a real piss off.
Rant over.
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May 28, 2007, 08:36 AM // 08:36
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#2
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Krytan Explorer
Join Date: Jan 2006
Profession: W/R
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Factions had the right way
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May 28, 2007, 09:08 AM // 09:08
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#3
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Jungle Guide
Join Date: Apr 2005
Location: Hell. AKA Phoenix, AZ
Guild: The Gear Trick [GEAR]
Profession: W/A
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i love the nightfall system where you don't have to buy a whole new set of armor for new mods, but yeah, the availability of insignias should be controlled a bit more.
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May 28, 2007, 09:13 AM // 09:13
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#4
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Krytan Explorer
Join Date: Dec 2005
Profession: N/
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Insignias are optional to beat the game, same with runes.
Lots of people begged/whined/pleaded/soldtheirfirstborn for this update. So it's either a vocal minority, or the "will of the community."
Either way, Market Prices and Availability will stabilize soon enough, we see this with just about any armor-affecting (or build) update or new Chapter.
Breathe in. Breathe out. Smile. Be patient.
It is the simpler solution, in the long run. Right now Core characters have 27 armor skins and 9 Variations (insignias.)
So, if we go with Factions-Style for everything (plus insignia-capable) that's 27*9 "pre-mades" plus 27 blank ones. (270 unique armors PER Profession.)
Now remember, we're getting new armors for GW:EN so that's X*9 more.
Sure, they are spread over a certain number of armor crafters... but at the same time what is easier? 270+X*9 spread over Y collectors, or 27+X spread over Y collectors?
(Warrior used as example.)
Last edited by Does-it-Matter; May 28, 2007 at 09:26 AM // 09:26..
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May 28, 2007, 09:14 AM // 09:14
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#5
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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We should have the option of buying the armor Factions-style, with built-in, but un-removable insignias; or empty but with the ability to use insignias.
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May 28, 2007, 09:32 AM // 09:32
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#6
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Wilds Pathfinder
Join Date: May 2005
Location: You ever have to clean up after a Moa bird?
Guild: True Solunastra [SLA] Profession: Moa Wrangler
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I haven't taken the time to post this yet, so I guess I should...
I, and everyone dear to me, are ECSTATIC about this update. It's fantastic! Wonderful! Best update I can remember!
I can now have a Drakescale chestpiece with a new Beastmaster insignia on it. What's not to love?
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May 28, 2007, 09:52 AM // 09:52
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#7
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Frost Gate Guardian
Join Date: Jul 2006
Location: AUSSIE TROLLING CREW - CAPSLOCK CONSULTANT
Guild: [Dong]
Profession: Mo/
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Streamlined and flexible item systems outweigh the extra cost. Making all armour inscribable is a great idea. Now they just need to change all weapons to be inscribable and I'll be happy.
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May 28, 2007, 10:33 AM // 10:33
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#8
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Krytan Explorer
Join Date: Jul 2006
Profession: R/
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what a useless, annoying waste of time!!!
Teh quotezoers of truth/
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May 28, 2007, 11:28 AM // 11:28
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#9
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Ascalonian Squire
Join Date: Mar 2007
Profession: N/Me
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Quote:
Originally Posted by Renegade26
what a useless, annoying waste of time!!!
Teh quotezoers of truth/
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Tell that to the thousands of Prophecies characters that couldnt choose the armor art they wanted because of the inherent stats they didn't want.
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May 28, 2007, 11:56 AM // 11:56
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#10
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: W/
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I like the update. It allows a better choice between your combat needs and armor preference.
Understand, adapt, overcome...
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May 28, 2007, 12:02 PM // 12:02
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#11
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Desert Nomad
Join Date: Jun 2006
Location: Netherlands
Guild: No Inherent Effect [NiE]
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Also this gives new live to armors you already have, but were in fact only their for their looks. I have 15K gladiator armor. Then bought Obsidian Gladitors armor. Now I can upgrade my glads to sentinels ^^. Pretty sweet if u ask me.
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May 28, 2007, 12:09 PM // 12:09
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#12
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Pre-Searing Cadet
Join Date: Apr 2007
Profession: A/
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This is a Brilliant update!! Like Rhedd said now we can have any insignia on are favorite amour skin!! I do understand about the insignia market though that might be a problem
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May 28, 2007, 12:13 PM // 12:13
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#13
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Complaints about armor being inscribable is silly, since it was something that EVERYONE wanted for so long. I'm happy paying extra to change inscriptions on different armor, means I can actually use it.
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May 28, 2007, 12:28 PM // 12:28
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#14
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Jungle Guide
Join Date: Jul 2005
Guild: Charter Vanguard [CV]
Profession: N/Me
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Take this as an example and buy the runes BEFORE EotN comes out. You'll be glad you did.
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May 28, 2007, 12:28 PM // 12:28
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#15
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Forge Runner
Join Date: Jun 2006
Location: VA
Profession: Mo/
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there was kind of a spike in prices of insignias when the update first happened but since insignias are also dropping on armors in prophecies and factions now, the price since has gone down quite a bite. the market's still balancing out since a lot of people bought insignias right away. hopefully the insignias being out will be a problem that will go away with a little more time.
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May 28, 2007, 12:39 PM // 12:39
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#16
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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The FoW armor I paid 1.3 million gold for is now usable again, thus this change was the best thing that ever happened. Anyone who thinks differently is just plain wrong.
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May 28, 2007, 12:55 PM // 12:55
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#17
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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I don't see what the issue is? They're really easy to come by, and like the others have said you can now have the update you want on the armour you want.
The insignias drop frequently, and if you don't have it immediately wait about 10 minutes and you're likely to end up with the one you wanted dropped. With the extra storage it's easy to hoarde them now, so just keep all the insignia drops you get and it's a really quick and easy way to get the armour you need.
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May 28, 2007, 01:01 PM // 13:01
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#18
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Mr.Bimble
Now the gripe,insignia price is market led so the price varies,but the worst bit,SORRY ITS OUT OF STOCK!!! What a waste of time. Think about your armour, plan and decide what you need, then forget it because you can't buy it.
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two words: Ettin Farming. (Jade Knight farming, whatever-drops-armor-farming)
Insignia sources tripled.
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May 28, 2007, 02:28 PM // 14:28
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#19
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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I loved that update. I was able to change my old armors to what I wished. Quite pleased about that really.
Costs a tiny bit more in the short term maybe, but as has been said, the greater flexibility is a boon.
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May 28, 2007, 04:55 PM // 16:55
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#20
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Jungle Guide
Join Date: Apr 2005
Location: Hell. AKA Phoenix, AZ
Guild: The Gear Trick [GEAR]
Profession: W/A
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Quote:
Originally Posted by unbound00
Tell that to the thousands of Prophecies characters that couldnt choose the armor art they wanted because of the inherent stats they didn't want.
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haha ya, my ranger has been gimped for a long time because I loved the look of non-stat droks leather armor so much. now I can have useful armor again!
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